http://ideas.livejournal.com/18322.html[i]"Chrono Trigger: An Existentialist Reading"[/i]. . . lol
it's quite interesting acutally. . .
[quote]The most interesting feature of the future in existentialist terms is the Enertron. The Enertron is the device that keeps the last remains of human civilization alive in a world that is without edible food. To use it, the characters cram into a metal sphere. Within moments, they are restored to full HP and MP; however, a distinctive sound effect plays and a caption appears that reads, "But you're still hungry...."[/quote]Oh, I remember that so well. . .
That gloomy future. . .the makers really knew how to make the different atmospheres in the game so tangible.
[quote]Yeah, there's a God of War. So what? He is just another strange character in a game that has more than its share. His existence no more defines the meaning of the game-world than does the existence of lizard men, wizards and golems. The profound "God is Dead" message of Nietzsche more properly applies to Lavos than to Spekkio. Spekkio represents, rather, an off-hand dismissal of Voltaire's claim that "if God did not exist it would be necessary to invent him." The game's position seems to be that our problems are of the sort no god can solve, and that even finding a god (as Crono does) does not resolve the issues at hand.[/quote]